Squire · Design Package
01 / Visual Identity Starter

A heraldic system for a serious companion.

Squire is a hired professional — a D&D henchman, not a pet. The visual language leans on parchment, hammered brass, and blackletter-adjacent display type. Medieval, but restrained. No clipart shields, no foil flourishes.

1.1 Palette

Ink
Ground
#0F0E0B
Slate
Panel
#252119
Vellum
Body
#E8DFC9
Brass
Accent · primary
#B89558
Claret
Accent · alert
#7A2A2A
Moss
Accent · live
#4B5A3E

ONE CHROMA, THREE HUES. BRASS CARRIES 90% OF ACCENT LOAD. CLARET + MOSS RESERVED FOR STATE.

1.2 Type

DISPLAY — CINZEL · 600
SQUIRE
HeadlinesWordmarkButtons
EDITORIAL — CORMORANT GARAMOND · 500 ITALIC
“Do things the hard way.”
Pull-quotesLedeBody copy (hero)
UI — INTER · 400 / 600
A loyal NPC companion that walks, fights, mines, and patrols — with no teleporting.
BodyUI labelsMetadata
MONO — JETBRAINS MONO · 500
/squire role MINER
CommandsEyebrowsSpec labels

1.3 Motif System

SQUIRE MMXXVI
Heraldic Seal1.3.1
Trades Mark1.3.2
Section Rule1.3.3
03 / Modrinth · CurseForge Listing Mock

The distribution page.

A host-agnostic mock — the content & layout you'd paste into Modrinth (description block) and CurseForge (description + additional images). Swap screenshot placeholders once you capture in-game shots.

Minecraft · NeoForge 1.21.1
SQUIRE
A loyal hand that walks, fights, and works — no teleporting, no cheating. The companion mod for players who want a henchman, not a pet.
v3.0.1NEOFORGE 1.21.1ATM10 READYMIT
— —Downloads
84Source files
15.6kLines of code
v3.0.1Apr 16, 2026

The pitch

You don't want a pet. You want a hand — someone who keeps working when you log off the shaft and pop up for a snack, someone who can be trusted with a sword and a patrol route, someone who remembers the way home.

Squire adds a single, serious NPC: a companion that does things the way a player would. It walks, swims, eats, and sleeps. It fights with the weapon you handed it. It mines in shafts, it farms in rows, it fishes where the water is deep enough. No teleport pings, no free labor. You hire it, you equip it, and it earns its keep.

What it does

Plays like a player

Walks, swims, eats, rests. No teleporting to you, no shortcuts through terrain. If the route is broken, it finds another one — or it stops and waits.

Autonomous work

Sweep-mine or shaft-mine on command. Farm a row, harvest, replant, repeat. Fish at any body of water deep enough to cast into.

Roles, not macros

/squire role MINER | FARMER | FISHER — switch posture and the AI adjusts tactics, targets, and daily rhythm.

Home chest aware

Designate a home chest and the squire deposits hauls, retrieves tools, and manages its own inventory between tasks.

Mounted patrols

Put it on a horse with /squire mount. It rides a patrol line, engages threats with the weapon you gave it, returns when clear.

The Squire's Manual

Full Patchouli guidebook in-game. Every command, every role, every quirk — written in character, read at your pace.

Screenshots

Placeholders — capture 1920×1080 in-game and drop in. Recommended: 1 hero + 4 feature beats.

Commands

/squire info # status, level, gear
/squire name "Jorah" # give them a name
/squire role MINER | FARMER | FISHER
/squire mine # sweep pattern from current spot
/squire shaft # descend-and-branch
/squire farm # patrol-row harvest/replant
/squire fish # auto-find water
/squire mount / dismount
/squire homechest # designate deposit target
/squire mode | appearance | place | list | clear | kill

FAQ

Does it work with ATM10?

Yes. Squire is a NeoForge 1.21.1 mod and has been tested alongside All the Mods 10. It also runs standalone or in smaller packs.

Can it teleport to me?

No — by design. The squire walks the world the way you do. If you outpace it, it catches up on its own terms.

Does it duplicate items?

No. Every item it deposits was mined, harvested, or fished by its own hand. No spawned loot, no multipliers.

Can I have more than one?

One active squire per player is the design intent. Plans for retinues are tracked in the roadmap.

How do I report bugs?

GitHub issues on the source repo. Include your modpack list, NeoForge version, and a reproduction seed if possible.

DRAFT · ORIGINAL DESIGN FOR SQUIRE MOD PASTE-READY FOR MODRINTH / CURSEFORGE
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